The Subway Car environment is used as the prelude intro scene to the game and also the outro scene once the story has been completed.
I was responsible for modelling, texturing, and set dressing the car.
Our level designer set up the lighting for the scene.
This was the final environment that I modelled for the game, it took me a day to model and UV, and an additional two days to texture and set dress once it was in engine.
The environment and assets were modelled and textured using Maya, Substance Painter and Photoshop.
And was rendered in Unity.
Project: Nightlight on Steam
https://store.steampowered.com/app/2200330/Project_Nightlight/